
A steampunk management game you play in your browser and on your phone: build your archipelago of flying islands, arm fleets of sky galleons, forge alliances — and every Tuesday night, fight the Pinnacle War.
0 captains active in the last 24hNo waiting: open the browser and take command. Cloudforge is a persistent management game in the classic style — mines, shipyards, research — reinvented among the clouds.
Develop your home island, then terraform and colonize new flying islands. Every building produces, researches or defends, even while you're offline.
From light galleons to the Leviathan Ark: design your fleet, tune engine power and send your captains out to gain experience.
Five risk levels, wrecks to plunder, gems to socket. Solo or on a shared expedition with your guild.
The world is a real map: distance matters and you strike only within your level bracket. Attack, raid, avenge, but no one wipes you out: capped losses, repairs and a Forced Truce make every defeat recoverable.
A week to prepare, one hour to decide. Mobilize the fleet, elect a General, choose your doctrine, then every Tuesday at 22:00 CEST you fight live across multiple fronts, with divisions, promotions and Glory.
Everyone starts level and climbs toward the deed that closes the era: a single guild completes it, and its names stay in the annals. Then the skies renew, and the race begins again.
Sell socket-gems, barter resources, ship goods to other islands. A player-driven economy with real-time deliveries.
Real screenshots from the beta, captured on the server where captains are playing right now: no concept art — the game as it is today.
A geolocated world of suspended islands: your position matters, distance dictates flight times, and every neighbor is an opportunity or a threat.

Every Tuesday at 22:00 CEST guilds clash across multiple fronts, and an hour later comes the Verdict — but the war is won in the days before: mobilization, electing the General and choosing your doctrine. In battle you spend Command Points and give live orders — charges, reserves, defensive holds. Divisions with promotions and relegations, guild Elo and Glory for every combatant.

Found a guild, design your crest and split the work: someone plays General and commands in battle, someone runs logistics and keeps the others supplied, someone works the expeditions for the common loot, someone scouts the neighbours and lines up the targets. The Officers manage the treasury and the skills, the War Plans assign the tasks, shared expeditions split the loot, and guild logistics brings resources, fleets and garrisons where they are needed. Guild chat is your command bridge — and the Sky Tavern your home.

Season results
The first leaderboard will be written when the Final Construction is complete.
The official Cloudforge Discord server. This is where the game is discussed — announcements, bug reports, balancing — but the game goes on outside the match too: guilds organise in their own channels, recruit, and challenge, bargain and trade barbs with rival crews.
Join the Discord server